I have been spending the past 3 months developing the smooth voxel terrain editor mode plugin. In this blog post I will present you with a showcase demo of my work so far. This demo implements all the basic features but they are not yet at the level of ‘smoothness’ that I want them to be. This is one of the things that I will keep improving in the future.
Here is a list of currently implemented features that are showcased in the demo:
- Basic toolset (sculpt, smooth, paint)
- Blueprint accessible functions
- Endless terrain functionality
- Multi-threaded chunk updates
- Tesselation support
- Vegetation
Any feedback is greatly appreciated in the comment section or via mail at runedegroot@darkpremise.com
The demo can be downloaded here (186 MB).
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Hi is there anyway of getting the plugin you have made. I would love to test some things out using it. If not I understand you spent alot off time making it. I tried the demo thought it was a great start.
Hi Dragonis! The plugin will soon become open source, keep an eye on my blog.