Smooth voxel terrain demo in Unreal Engine 4

Smooth voxel terrain demo in Unreal Engine 4

I have been spending the past 3 months developing the smooth voxel terrain editor mode plugin. In this blog post I will present you with a showcase demo of my work so far. This demo implements all the basic features but they are not yet at the level of ‘smoothness’ that I want them to be. This is one of the things that I will  keep improving in the future.

Here is a list of currently implemented features that are showcased in the demo:

  • Basic toolset (sculpt, smooth, paint)
  • Blueprint accessible functions
  • Endless terrain functionality
  • Multi-threaded chunk updates
  • Tesselation support
  • Vegetation
Current state of the editor mode UI

Current state of the editor mode UI

 

Any feedback is greatly appreciated in the comment section or via mail at runedegroot@darkpremise.com

The demo can be downloaded here (186 MB).

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