Out There


This game was created during my first gamejam at Saxion Enschede. It was a lot of fun and we even got the second place locally, that brought the team and our game to Amsterdam where we presentated our game in the Control magazine studio at pakhuis de zwijger. This project was a lot of fun to do and is one of the things that keeps me motivated about making games.

The game itself isn’t to much about the gameplay, we’re more of kinda setting an atmosphere in this what we called at the time “experience” and people enjoyed it so that was really cool :)

For this game the main thing I did was create a framework to display sine lines and add movieclips at the top of it. The whole background and level was drawn using flash’s draw API. The object movieclips where placed at the sine using XML with values and names parsed in the game code.

The game and source code can be found here: http://globalgamejam.org/2014/games/out-there

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