The voxel terrain editor plugin I have been working on for my graduation is now open source! You can retrieve the plugin from GitHub here. The working of this plugin and an executable demo can be found in earlier blog posts. Contributing to the project is greatly appreciated.
The current version implements the following features:
- Basic toolset (sculpt, smooth, paint)
- Blueprint accessible functions
- Endless terrain functionality
- Multi-threaded chunk updates
- Tesselation support
Please keep me updated on projects onvolving this plugin in the comment section or via firstname.lastname@example.org